I'm gonna try to make a MTG game, and at some point I "will" hit the Byond code limit. I thought up a new system desighned to get around it, but I need a hint on how to code a system like this. What I want to do is, make two games(two servers- one of wich will be a server that can't be entered), now the server that can be enterered will download the resource like normal, but when It's done downloading those resources, I want it to download the resources from the dummy server,
any ideas?