| A tool that may make your map creation part of development that much easier.
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| Spirit Age's rigorous beta release is coming up. We will be testing our young game against the great folks of BYOND.
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| Zane & I are on a little trip, http://www.byond.com/games/ ChrisGayle/MemoryLane come and join us :D
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| Pardon my noob question, if it is one.
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| http://www.byond.com/games/ ChrisGayle/Chromium
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| The first stage of the test will be a showcase of some of the systems in Spirit Age, you'll be able to see some of the …
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| So, tomorrow at 3pm (SA Pacific Standard Time) we'll be opening up Spirit Age to the public to test. Now we expect as …
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| Special thank yous to those who helped me test this.
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| http://www.byond.com/games/ ChrisGayle/QuickSerum I decided to slow my roll, and keep it relatively simple. Here you go …
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| Follow the BYOND test hub, and the facebook page of Zane and I's new game rpg Spirit Age.
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| You membership re-newer you
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| youtube:Uvv1mIOHHgo This is just a little view into Spirit Age. Tell us what you think.
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15 |
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| Showing everyone a website I've made and been working on over the weekend.
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6 |
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| Zane & I's new collaboration.
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| I need suggestions of reliable reasonably priced hosting services or VPS providers, would like to host Armored Units …
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| youtube:Tn2tE6PjAFc Haven't really done much programming lately but this was something that had me a bit confused, the …
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| Now without a doubt, I've fallen into a epic pit of sadness. For the last ten years my favorite story has remained …
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| Happy fathers day! and does anyone know any good hosting services?
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| Need a software to write Java.
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36 |
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| Test out a sample of "Armored Units"
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| For anyone interested in what i'm doing.
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| With the recent clamp down on DBZ games, it's clear that DBOII has been cancelled. However Zane and I have also decided …
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| Posted here: http://www.byond.com/ developer/forum/?id=772705 Haven't been using DM for a while so i'm a bit unfamiliar …
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| So i've been gone, but i'm back. (New CSS pending.)
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| Who knows how to anchor things in CSS, meaning as you scroll whatever it is you anchored scrolls with you?
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| Blog out of function for a bit.
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| Testing stress from mass pixel projectiles.
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| No source for now, that will come when its perfect.
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| Displaying players in a grid.
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| It would be rather nice if the CSS editor for members taller, I have to say I feel rather constricted using that pretty …
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| I'm not sure if this is supposed to happen, but I certainly hope its not. Lets work with two turfs Y and Z. Y is a …
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| I have a pretty mean problem. Currently, in DBO there are custom movement systems for mobs moving and objects moving …
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| Set it to the default, i'll be done in a few.
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Jan 27, 8:13 pm
I just got onilne and received your page about Quest systems from earlier. I just sent a reply, but it's been a few hours so I figured that I'd post here as well.
I went ahead and copy/pasted some code to demonstrate how we do it for NEStalgia. None of the guts of the code are there, but this should give you a very good sense of the design senisiblities behind it:
http://pastebin.com/hsYRWYLm
I learned a lot from my mistakes with Acheron's Awakening's quest system, and I think that what I came up with for NEStalgia has worked out very well for us. It's easy to add new quests, which is the most important part.