| (Sorry to intrude, CauTi0N. Iain mentioned that some of the CQ regulars and others showed an interest in helping test …
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2 |
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| Looking for testers to help judge the GIAD 2011 entries.
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| //Title: forceAspectRatio //Credit to: DarkCampainger //Contributed by: DarkCampainger //Special thanks to: …
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| Snippet for creating a basic CSS
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| Quickly add overlay stat bars for health, mana, experience--anything!
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41 |
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| One step to the side, and two steps back. I think I'm moving... somewhere. *edit 2*
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| Programming updates is like construction on an old lot: first you blow everything to bits.. oh wait, I need those bits.
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| //Title: isDirectChild //Credit to: Darkcampainger //Contributed by: DarkCampainger // Returns if childType is a direct …
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| You can't crush expectations if you don't build them up first!
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| Flatten an atom's overlays and underlays into one icon file for output
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| Do you ever feel like your programming amounts to you smashing your face into your keyboard?
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9 |
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| Release date is April 19th in NA if all goes to plan. Trailer dump.
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| New version released that supports penumbra-based soft shadows!
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8 |
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| Your penumbra is showing!
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| DePaul (in Chicago) canceled all classes for today and tomorrow (and potential Thursday) due to the inbound blizzard …
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9 |
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| I choose to officially conclude my Game Programming I experience with the zombie apocalypse.
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| Asteroids is harder to make than it looks! I swear!
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| Just received this in the mail. This ad really speaks to the issues I hold at heart.
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8 |
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| Wrote a Pong game in C++. Took too long. I miss DM :(
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| No hints, but there is a video... kinda.
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| Updates on life, development, college, and what-not.
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2 |
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| Place a Mini-map on your players' screens with just a few lines of code
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9 |
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| I'm starting to save up for a new computer, and while looking for ways to build a custom case, I stumbled upon this...
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| Now with more pointy bits!
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| Generate advanced soft-edge static lighting. Now using an EXE!
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| And he doth press Commit, and watcheth as his infernal work wasth uploaded to the interwebz.
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| Tired of fighting with MS Word over formatting, I'm wondering if anyone knows a good program for generating design …
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| Why does title case look strange on the BYOND blogs? No, that's not the topic. Game development is, or the lack there …
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| A plan for a title screen and the third iteration of the tokens
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| Just turned in my last final, so Spring Break starts... now!
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| Need some opinions on a demo system! It's retro!
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| Strange, feels like no time has passed at all
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1 |
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| A class where you sit around and make video games?
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| I ramble on and inevitably solve the problem via the act of asking for help itself. But I ain't rewriting it!
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| Hey guys, now that many of you probably have some cash floating around, be sure to check out the deals Steam is giving …
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| He never saw it coming, didn't stand a chance...
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| They make math do it for them! (Showing off a Flash test)
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| Zombie blasting goodness so close I can almost taste it... or it can taste me! Om nom nom, my arm!
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| Warping back and forth between projects, I bring development news!
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| Wait, I was right, it is up!
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| Early access to the demo starts tomorrow at 1:00PM PST, open access starts Nov 3.
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| VG Cats and no doubt many other sites have already posted this, but in case you haven't heard...
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| Any fellow L4D2 survivors out there?
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| Have you heard about SC2's new map editor?
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| Battle an enemy army using Mechs in this GIAD 2009 entry!
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| I'm stuck home sick, so I might as well work on something.
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| //Title: Line of Sight //Credit to: DarkCampainger //Contributed by: DarkCampainger /* This process returns true if …
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Dec 7 2011, 6:49 am