Makeii

Joined: Oct 10 2004

Home page

Indie Game Designer

Shoutbox

The Monster Atlas
Feb 15, 3:57 am
Put SC back up you piece of shit.
RedFill
Feb 1, 9:12 pm
ADD to makeii byond friends want a little help
Makeii
Oct 30 2012, 3:09 am
done
Cloud Magic
Oct 28 2012, 9:01 am
Makeii please unban me from chatters, keeth banned me =(
Bunny365
Aug 30 2012, 6:21 pm
Never mind. FS helped me get it.

[See all] [Login to shout]

Subject
Replies
Date
Location
 
The new Pager seems to hide my mouse at certain points, and also happens to do the same thing to my desktop. Closing …
0
The prologue to the Magus Aora Series.
2
6
 
When I was doing the contest for IainPeregrine's Game in a Day (GIAD 2011) I felt pretty good about my entry, just one …
13
 
So Flame Sage and I decided to make a messenger that acts like Yahoo Messenger (or MSN for that matter). We've …
11
 
I haven't been posting here because I've been posting on my Tumblr blog instead. It's a more acceptable way to network …
3
 
From Tumblr: Alas, the route out of Novice Island is being constructed. Players must defeat the guardian of Novice …
2
 
I sent IainPeregrine my whole project folder, but the host files are here to play on the hub. Check your standings! …
7
My entry for the Game in a Day 2011
7
 
Some guys and myself from The Saloon will be Livestreaming our GIADs. You can find it at this link: …
15
 
Another hosted test. This time I'm logging it, and I hope it's not laggy like before. Connect here: …
1
 
This photo is just a mockup with the menu as another layer, but everything else has been implemented into gameplay …
1
 
For those who had a really bad experience with Edreoll's lagging, you can download it here.
3
 
During the test server for Edreoll, lots of people showed up and tried out the game. I'd like to give a warm thank you …
9
 
I'll be reading off comments and replying on them to tell the audience my plans for the critique given. Makeii: * ohai …
15
 
byond://98.208.134.108:53352 I shall be shutting it down when I wake up.
8
 
I posted something on the classified ads about looking for work as a game designer. The entire ad can be seen at this …
12
 
I posted something on the classified ads about looking for work as a game designer. The entire ad can be seen at this …
0
 
full devlog here: http://forums.tigsource.com/ index.php?topic=21575.0 Another update. This one features environmental …
0
 
The stretch to become a reputable icon in the internet community is not easy. One requires skills and motivation in …
3
 
I don't like retyping stuff, so please read the blog entry on Tumblr here: …
3
 
So go there. It has everything (at least what I'm trying to upload right now) http://www.zynkco.net/
0
 
Yeah I know, the pager is great and all that jazz blah blah blah. Basically I have MSN up, and I thought it would be …
7
 
Yeah I know. It's been a while since it saw the limelight. I haven't stopped working on it. It looks really good the …
7
 
Nothing really big. Arrow Soccer was once connectable to my host, but.... nah. Download and play with friends at your …
2
 
Oh hey look, I'm actually making a post about Edreoll with new screenies. So anyway, Edreoll went through a rewrite yet …
1
 
I decided to start working on it again. Since DM is my primary language and I am the most fluent in it, I plan on …
0
 
I had some fun in a Ball Game example with some Salooners, and it made me wanna make a game out of it. So here it is : …
1
 
Decided to make a mock-up interface
3
 
I made up some icons and then decided to glue them together in Paint.NET. The icons were done entirely in DM.
0
A very addicting game based on a simple idea.
1
 
I've been meaning to get some small projects out of the way, and one of them is a Pipedream-type game for BYOND. Based …
0
 
This is going to be a place where all of the content is handled. It is actually hosted on the web in DropBox, but …
2
 
ZYNKCO is proud to support Gooseheaded's "Deep Dungeon" game and Gooseheaded himself as a member of this group! I would …
0
 
As soon as Edreoll is ready for public testing, it shall be done. Don't expect much from the first few stages as this …
0
 
I'm sort of at a loss trying to figure out how to make these separate editors and mesh them into Edreoll. So what I am …
1
 
I'm trying out something with dropbox. I'm gonna see if I can handle the subscriptions using that. Then I can always …
1
 
I made it a lot easier to instance terrain tonight by referring them to their 2-d global array ID. Also, I will be …
0
 
Since maps in Edreoll will not be saved as a .dmm file, another editor is needed to write to the syntax I have …
6
 
This is for organization's sake. I am writing in necessary bits of code that can help Edreoll's engine become more …
3
 
I am thinking about changing around how classes work ~ Again. It won't be much of a change though (well, maybe it will …
3
 
I often wondered what it would be like for players to get their own familiar. So hey. I think I might add them to …
4
 
The way players increase their potential in this game is not through the typical slow and grinding process. In Edreoll, …
5
 
I'm recruiting members to work on Edreoll. Right now I need a lot of icons (20x20, 40x40, 60x60). These include …
3
 
So far, a few objects are unfinished, but that's okay. I just don't feel like working on them. However, the general …
0
 
There's just so many things I need to work on. I started off with a saving datum that writes and reads its own files …
2
 
My god, backgrounds can make the game look 1,000 times more beautiful. I'm gonna be putting a lot more of these in …
6
 
The Life and AP Bar have text over them which are String HUD objects. The string is optional, but I thought it looked …
0
 
This update pretty much focuses on the HUD for Edreoll, as it will be of the most importance on account of no other …
3
 
Shaun and I have been working on Edreoll. We have a lot of the concepts finished. Now it's down to coding and graphics …
4
Page: 1 2