by FIREking
Pixel Projectiles! [More]
To download this library for your Linux/Mac installation, enter this on your command line:

DreamDownload byond://FIREking.pixel_projectile##version=6

Emulator users, in the BYOND pager go to File | Open Location and enter this URL:


Version 6
Date added: Jun 14 2013
Last updated: Jun 30 2013
7 fans
A projectile system that uses absolute pixel coordinates for tile-based games.

Here, you can see its performance:

Version 6
-Changed garbage collection, again. I think I prefer this way better, but you can't extend Del() in the future...
-Improved check_bounds() performance a little

Version 5
-Fixed a bug where some projectiles were not getting garbage collected

Version 4
-Fixed some bugs