To download this library for your Linux/Mac installation, enter this on your command line:
DreamDownload byond://Legobumb.LegoStopwatch##version=4
Emulator users, in the BYOND pager go to File | Open Location and enter this URL:
byond://Legobumb.LegoStopwatch##version=4
94 downloads
Version v1.2
Date added: | Jun 9 2020 |
Last updated: | Feb 24 |
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Simple and versatile stopwatch library that can be used for many different things in games.
I include the base Stopwatch datum that basically acts like any normal stopwatch would - counting from 0 upward endlessly, using world.time; a Countdown datum that also acts like another feature normal stopwatches would have - counting down from a starting time that is set by the user; and a Playtime datum that's meant to track how long a player has played during their current session and adding it to their total playtime.
v1.2
- Fixed the infinite recursive referencing between the Countdown specific procs IsRunning() and GetElapsedTimed(), IsFinished(), and GetTimeLeft().
- Removed the GetTimeLeft() proc as it was redundant
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