As development progressed,we went back to polish a few things;byakuya's release being my main concern.though the prior version was unique in it's own way I still wasn't satisfied.I wanted to create something far closer to the anime than ever thought possible.So we took weeks writing up designs,countless hours spent on making concept art etc etc.We eventually settled on one method that would undoubtedly be the most labor intensive.
We decided to animate the entire mass as a single sprite,dropping our previous design completely. After working tediously for a few week i managed to scrap a little something to show:
This is what we have so far.

still under heavy development
Always good to see those few anime games taking the extra mile!