- Multiple game rooms can run on one server.
- Chat can be filtered.
- An adjustable Message Of The Day can be displayed.
- Turns can be broken into phases. (Each turn is simultaneous by default.)
- Players can vote to add timers.
- The interface can be overwritten piece by piece.
- A demo is included.

Overall, the goal was to allow developers to concentrate on the mechanics of their game. In theory, they should spend most of their time implementing specific phases as their project requires.