Well, it's been quite a long time since I've made a post here. That's partially due to work and college and such. But this time, it's here to post the updates to my first game, which sat on the back burner for about 4 years or so.
For those of you who don't know, or don't remember, The Elemental Stone is a MMO-style RPG game. That being said, it still is in the alpha stages, so things shown below are subject to change.
Recently, I've been cleaning up the interface quite a bit from the original interface BYOND gave it before 4.0. It looks much better layout-wise.
NOTE** I haven't gotten in touch with a GFX artist yet, so its not very pretty as far as looks are concerned. **
Most of the recent improvements to the interface include the character screen, buying, banking system and trading systems.
Not only that, but the brand new quest system is in place now as well. If you've played any other MMO type games, then you should be familiar with how it works.
Various NPCs are (and will be) scattered around the world and may give out quests. Whether or not they do could depend on your level, class, element, whether your in a guild or now, and various other variables.
As you can see above, NPC that you meet the requirements for will have a gold ! about their head, signifying that they have a quest available you can take. If you don't quite meet the requirements, but will soon, the ! will be silver. After you accept a quest, the icon will change to a silver ? to signify such. The gold ! will not appear if there are other quests available from that NPC, but you can still take them if you click the NPC again.
When you select a quest, information will show up in this window. You can see the objectives, the rewards, and accept or decline it. The big empty space under rewards is a currently non-visible grid where item choice rewards will go, which are currently not available.
You can view quests you have accepted within the quest log, and choose to abandon them if you wish.
As you complete objectives, the bottom output will display them and let you know when you've completed a quest. NPC's you have completed a quest for will have a gold ? over their head.
Among other minor updates, this is how the game is coming along so far. Still in alpha, as there is still alot to do, but it's coming.
Comments and criticism is much appreciated. Again, note that the interface has not been beautified yet. It is still getting it's layout settled before that.
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