So i have been setting up my start screens and i have come across something that i find rather odd im not sure if its related to my code or not since it only happens every now and then but my maptext will not show up at all until i have fully loaded a character.
i use the hud groups library by FA and the maptext lib by fisher now when a player logs in they are set to a temporary mob and greeted with a title screen from there they go into the load screen and then character creation screen.
the maptext will not be in some launches where as in others its there fine, i can still make a character without any hassle since all the other things are displayed just without text.. ive only ever seen it happen in a quick launch and never when i do a host, i can open and close and relaunch plenty of times and get the same result.. maptext 100% of the time, quick run maybe 50-65% of the time the text shows up.
inside the load system when a mob is getting loaded a proc is ran to make ready the huds (FA HUD Lib) i have found if i stick a spawn(2) there it seems to work fine all the time in a quick run with no change in hosting.
Any thoughts on why this is happening?
May 1 2013, 6:06 pm (Edited on May 10 2013, 7:28 pm)