for(var/mob/enemy/m in get_step(src, dir))
world << m
view(m)<<"[src] struck [m] with Weapon Slaughter for [Damage] Damage"
I was wondering if its possible to deal damage frame by frame or basically have each slash in a combo of slashes do damage using 1 "flick". or am i going to have to flick every slash independtly? Please let me know if it can be done and what i should use! thanks.