ID:1304479
 
Resolved
Maptext was sorting incorrectly when attached to a null icon.
BYOND Version:499
Operating System:Windows 7 Home Basic
Web Browser:Chrome 27.0.1453.116
Applies to:Dream Seeker
Status: Resolved (499.1198)

This issue has been resolved.
When I run games in the most recent build, maptext has the tendency to flicker on and off randomly.

The game I'm testing it in runs at 30 fps, and it appears to be flickering with each frame update.

Perhaps this is because overlays are being removed and re-added to objects so that the maptext updates itself once changed?

Either way, the problem did not occur until I installed the most recent build, so I'm pretty certain this is a bug.
Same thing is happening to me new to 1196
Include me too. Here's a demo of what's happening if you'd like to see what we're having problems with Tom.

http://files.byondhome.com/Flysbad/ Densetsu-Maptext%20Bug.zip
I totally forgot that. I do it every time, lemme fix it.

EDIT: I changed the old link to the new link.

It shouldn't disconnect you, whenever you login.
I'm gonna guess that your music isn't OST, its from a royalty free (or paid licensing) library??
In response to FIREking
I think it's from Kevin MacLeod or the guy Yut Put got his music from in Epic. I can't remember.
http://puu.sh/3pGUH.png
- this appears whenever I press New

http://puu.sh/3pGVP.png
- this appears whenever I press Shoes. It also has a little flickering.
This is still happening on 1197 FYI
Maptext doesn't display at all now on 1197, for me at least. It at least displayed for me on 1196.
Maptext is either not displaying for me, or is flickering, with the latest build (1197)
I just sent a test case project to lummox so he can see it happening.
Yeah, maptext in 1197 is always showing up at the lowest layer now.
In response to FIREking
FIREking wrote:
I just sent a test case project to lummox so he can see it happening.

The test case doesn't compile.
Lummox JR resolved issue with message:
Maptext was sorting incorrectly when attached to a null icon.
You can roll back your version of BYOND for now.
In response to SuperAntx
Or give your maptext holders a non-null, blank icon. Whichever's easier.
New version out tomorrow.
In response to Tom
Tomorrow as in today or tomorrow as in the 4th?
Today. I'm sick and it's taken me longer to button up the next build than I intended, but you'll definitely have this fix today.
1198 is out
Page: 1 2