ID:134588
 
I want to be able to update code from the world, then compiling it and rebooting. This is pretty much inspired by the fcopy() example in the reference:
Example:
mob/verb/change_world(F as file)
fcopy(F,"world.dm")
shell("DreamMaker world")
world.Reboot()

I reckon shell("DreamMaker DME") would compile on Linux, but isn't there a way to compile from the world for Windows? A command line for Win too would be nice, unless there's another way to do this. Sorry if this is already possible or requested already...
It has been requested already, but it's worth repeating.
In response to Crispy
Crispy wrote:
It has been requested already, but it's worth repeating.

Both this and the DreamDaemon minimize-to-taskbar are simple features that are long overdue. They will both be implemented in an upcoming release, I promise!
In response to Tom
Don't forget a commandline version of DreamDaemon so we can get DMCGI working on Windows boxes.
In response to Nadrew
Nadrew wrote:
Don't forget a commandline version of DreamDaemon so we can get DMCGI working on Windows boxes.


Now thats been in my list for awhile DMCGI on windows oh goody
In response to Tom
Tom wrote:
Crispy wrote:
It has been requested already, but it's worth repeating.

Both this and the DreamDaemon minimize-to-taskbar are simple features that are long overdue. They will both be implemented in an upcoming release, I promise!

Thanks, Tom, I'll be antipicating the next release[s].