BYOND Version:500.1209
Operating System:Windows 8 Pro 64-bit
Web Browser:Firefox 23.0
Applies to:BYOND Pager
Status: Open

Issue hasn't been assigned a status value.
Descriptive Problem Summary:
When using a Japanese Locale the BYOND pager fails to load the Game list, I use the Japanese locale on my laptop and it appears that the pager does not load the game list and keeps attempting to load it.

Numbered Steps to Reproduce Problem:
Set your PC to Japanese locale
Game list keeps attempting to load

Expected Results:
It to just show me the BYOND list like when my PC is in normal Locale
Actual Results:
Keeps attempting to load.
Does the problem occur:
Every time? Or how often? Every time.
In other games? N/A
In other user accounts? Yes.
On other computers? Yes.

When does the problem NOT occur?
When having the System Locale set to the normal Locale

Did the problem NOT occur in any earlier versions? If so, what was the last version that worked? (Visit to download old versions for testing.)
It does it from the first version with the new pager type.
Keep your System locale to Default or run the pager with AppLocale.
I've moved this to the regular Bug Reports forum as this isn't specifically beta-related; this same thing should happen in 499.

Do you already have significant info in localhub.db? That is, if you use a non-Japanese locale and it loads up the list, does it do this on a subsequent run with the Japanese locale even though game data has already been loaded? Or does this only happen on first load?

The impact of the locale change could be happening in one of several places: It might be preventing the web or hub communication for the list (unlikely), something internal on the frontend that handles the data (hard to say; there could be an issue reading the database), the frontend to JavaScript call that populates the page (likely), or the internal routines that handle populating the page after the info arrives. Unfortunately this is going to be very, very difficult to diagnose, as I can't change my whole system over to a Japanese locale for obvious reasons and I think even if I can get AppLocale to work, it won't be debugger-friendly.