500 Fathoms

by SuperSaiyanGokuX
Take the Plunge
ID:1401305
 
Wasn't sure what to do with this, seen as you've not enabled the bug report tracker on here.

runtime error: Cannot read null.y
proc name: New (/obj/HUD/changewithdepth/New)
usr: Stephen001 (/mob)
src: the streaks (/obj/HUD/changewithdepth/streaks)
call stack:
the streaks (/obj/HUD/changewithdepth/streaks): New(null)
the streaks (/obj/HUD/changewithdepth/streaks): New()
Stephen001 (/mob): SetUpHUD()
Stephen001 (/mob): Login()
Stephen001 (/client): New()
runtime error: Cannot read null.y
proc name: New (/obj/HUD/changewithdepth/New)
usr: Stephen001 (/mob)
src: the streaks (/obj/HUD/changewithdepth/streaks)
call stack:
the streaks (/obj/HUD/changewithdepth/streaks): New(null)
the streaks (/obj/HUD/changewithdepth/streaks): New()
Stephen001 (/mob): SetUpHUD()
Stephen001 (/mob): Login()
Stephen001 (/client): New()
runtime error: Cannot read null.y
proc name: New (/obj/HUD/changewithdepth/New)
usr: Stephen001 (/mob)
src: the streaks (/obj/HUD/changewithdepth/streaks)
call stack:
the streaks (/obj/HUD/changewithdepth/streaks): New(null)
the streaks (/obj/HUD/changewithdepth/streaks): New()
Stephen001 (/mob): SetUpHUD()
Stephen001 (/mob): Login()
Stephen001 (/client): New()
runtime error: Cannot read null.y
proc name: New (/obj/HUD/changewithdepth/New)
usr: Stephen001 (/mob)
src: the streaks (/obj/HUD/changewithdepth/streaks)
call stack:
the streaks (/obj/HUD/changewithdepth/streaks): New(null)
the streaks (/obj/HUD/changewithdepth/streaks): New()
Stephen001 (/mob): SetUpHUD()
Stephen001 (/mob): Login()
Stephen001 (/client): New()
runtime error: Cannot read null.y
proc name: New (/obj/HUD/changewithdepth/New)
usr: Stephen001 (/mob)
src: the streaks (/obj/HUD/changewithdepth/streaks)
call stack:
the streaks (/obj/HUD/changewithdepth/streaks): New(null)
the streaks (/obj/HUD/changewithdepth/streaks): New()
Stephen001 (/mob): SetUpHUD()
Stephen001 (/mob): Login()
Stephen001 (/client): New()
runtime error: Cannot read null.y
proc name: New (/obj/HUD/changewithdepth/New)
usr: Stephen001 (/mob)
src: the streaks (/obj/HUD/changewithdepth/streaks)
call stack:
the streaks (/obj/HUD/changewithdepth/streaks): New(null)
the streaks (/obj/HUD/changewithdepth/streaks): New()
Stephen001 (/mob): SetUpHUD()
Stephen001 (/mob): Login()
Stephen001 (/client): New()
runtime error: Cannot read null.y
proc name: New (/obj/HUD/changewithdepth/New)
usr: Stephen001 (/mob)
src: the streaks (/obj/HUD/changewithdepth/streaks)
call stack:
the streaks (/obj/HUD/changewithdepth/streaks): New(null)
the streaks (/obj/HUD/changewithdepth/streaks): New()
Stephen001 (/mob): SetUpHUD()


Hosting on 500.1213, via DreamDaemon, then joining via DreamSeeker of the same version.
Thanks for the report! Silly me left out passing the player as the argument to New() when adding the sunlight "streaks" to the screen.

Will be fixed in forthcoming update!
Awesome.