ID:1413072
 
Applies to:Dream Seeker
Status: Open

Issue hasn't been assigned a status value.
According to the documentation, upon connecting to the game before client/New(), world.IsBanned() can return a message to the connector telling them why they are unable to connect. It seems like this behavior no longer exists. It would be nice if this could be re-added, as it only says "Access Denied" when failing to connect currently.
iirc, it shows up in Options and Messages but not the Ad/BYOND splash.
in ops&msg its like:
Access Denied.
reason: [bleh]/"banned by host"

So, the reason portion doesn't show up because the splash limits it to one line, I guess?
bump, as IsBanned is a nice to have function for servers.

Removing the newline would still allow for a readable message here.