THANKS fixed,
Is that a proc? If so...

<font color=red>NO USR IN PROCS</font>
In response to Spunky_Girl
The hidden setting should have given it away. >_>
Do you have something that changes the player's loc/position in any of those procs you're calling? Also, instead of directly setting the coordinate vars do something more akin to this:
SF["x"] >> x
SF["y"] >> y
SF["z"] >> z
loc = locate(x,y,z)
if(!loc) loc = locate(1,1,1) //you can try another default loc 1st
if(!loc) world.log << "!!zomg no map!!"
Please un-edit that post (put the problem back) so that people searching the forums can find this thread.