Allo, So after scrambling threw some documents i have come to question how i am currently doing my inventory system. (sending all things to usr contents and then outputting each "pocket zone" using an obj var to define what zone is what.
So basically my question is this:
Is it ok to be using contents for most things and then searching that contents list for a variable thats defined in an object to display certain "area" things for items such as equipment, clothing and crafting..
Or is it better to have multiple lists inside the mob that would contain a reference (or the entire object link itself inside that list to destroy contents all together).
Sep 7 2010, 2:23 am