ID:155623
 
Has anyone made these function on BYOND? If not what would be the most efficient way to go about making them?
Are you referring to finding the tangent to/area below a function? Or a set of data points?

I don't believe it's been done, but I can't imagine what you would need it for. Unless you have a very dynamic equation, you should be able to derive/integrate it (I assume that's the same as an anti-derivative) before hand.

However, Wikipedia would be your best bet for looking for approximation methods.
In response to DarkCampainger
I was hoping there had been one made. I want to graph/draw stuff using Green's Theorem to see if I can generate some cool effects.