I need some help with a multi-tile icon...
so the main icon would be X and the additional overlays to make the multi tile icon are gonna be the numbers from 1 to 5
123
4X5
What would the Pixel_X, Pixel_Y & Pixel_Z values for each one be?
Thank you very much in advance =D
ID:157936
Dec 2 2009, 1:52 pm
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Dec 2 2009, 2:04 pm
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With isometric view, they also added the ability to have 'big native icons'. What this means is that you can give an atom a multi-tile icon by simply setting its icon var to a large graphic/icon, and you don't have to bother with manually making pixel-offset under/overlays.
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In response to Kaioken
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The problem is that I have some icons that are 32x64 and others that are 96x64... so if you could give me an example I would greatly appreciate it =D
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In response to Goukaryuu
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I believe that "simply setting its icon var to a large graphic/icon" isn't a sentence that needs an example to go with it, but as you wish.
obj/something_with_a_large_icon |
In response to Kaioken
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Of course, pixel offsets are still necessary since the big icon is attached at the bottom left. If it is supposed to be centered, at least.
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In response to Kaioken
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You didn't understood what I asked... anyway I'll see what I can do, thanx anyway :)
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