ID:158144
 
How would I make it to where the game goes completely fullscreen, as seen on some games (Ex. Star Wars Evolution)?
Xorbah wrote:
How would I make it to where the game goes completely fullscreen, as seen on some games (Ex. Star Wars Evolution)?

BYOND currently does not support fullscreen (as in covering the taskbar), but will let you maximize up to that point. A bug in 454 and previous builds did cover the taskbar but that has been fixed. In 455 we have discussed possibilities for allowing true fullscreen but nothing is firmly in mind for implementation yet.

Lummox JR
In response to Lummox JR
Well, you may you tell how to implement the current Fullscreen feature?
In response to Xorbah
I assume you mean how to maximize the window instead of an actual fullscreen (as Lummox JR mentioned which is NOT implemented as of yet)?

Simple... if I recall correctly, it is done by winset() the main window's "is-maximized" to "true"
In response to GhostAnime
I would assume this is done by the skin file, correct?
In response to Xorbah
At runtime? No. You would utilize the winset procedure to change the skin's parameters at runtime like that.
In response to Xorbah
You could try something like this:

mob
verb
FullScreen()
winset(src, "default", {"
titlebar=false;
is-maximized=true;
"}
)


It gives you the same effect.