Jul 8 2015, 2:39 pm (Edited on Jul 8 2015, 3:05 pm)
I'm working on getting the player to go to the action stage once they enter the door from the hub-world stage. However, while it transfers me to the stage just fine, it puts me in the wrong spot. Intended Spawn: 4,15... Actual Spawn: 21,14... I've done it by adding to and modifying the library slightly, since I don't yet know how to override it using my own code files. What I did was mimic the format used to add ladders, in order to add doors, then add a code file to make the doors into turfs as well as add the actual procs for transport. On top of that, when I try to add an area to play the stage's music, the glitched location changes yet again; this time to in the wall a few spots below the original glitched location.
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