ID:1957977
 
Resolved
A layering problem was introduced in version 509.1304 while trying to improve drawing speed for projects with large views.
BYOND Version:509.1305
Operating System:Windows 10 Pro 64-bit
Web Browser:Firefox 41.0
Applies to:Dream Seeker
Status: Resolved (509.1307)

This issue has been resolved.
Descriptive Problem Summary:
With the new update using EDGE_PERSPECTIVE when i go next to the upper end of the map the overlays change position with the base icon.

Numbered Steps to Reproduce Problem:
Set your game to EDGE_PERSPECTIVE, set your overlays to any FLOAT_LAYER avaiable and add the overlay to the mob then go to the upper end part of the map, and see what you get.

Code Snippet (if applicable) to Reproduce Problem:


Expected Results:
All overlays to show on a layer above the base icon.

Actual Results:
The base icon of the mob are shown in front of the overlays

Does the problem occur:
Every time? Or how often?
Every time.
In other games?
Don't know.
In other user accounts?
Yes.
On other computers?
Yes.

When does the problem NOT occur?
Tested and re-tested, version 508.1299.

Did the problem NOT occur in any earlier versions? If so, what was the last version that worked? (Visit http://www.byond.com/download/build to download old versions for testing.)

Workarounds:
I expect any :D.

Examples:
Since my English is not so good, heres an image example :

Version 509.1305


Version 508.1299

Can you provide a demo that shows this, that I can test myself?
For sure, here is :

https://mega.nz/#!uFIElLYC!rbGjkpYZa-ikwNu6Ib8z8Jkm7iQDbu6wQ W3xTffTrho

I noticed one more thing, it happens when the icon is bigger than 32x32.
I'm having issues with Mega right now. Can you post that somewhere else?

Also I'm curious if this started happening in 1304. I did make a change related to big-icon layering that could be an issue here. And is the project topdown or does it use SIDE_MAP?
Noticed the same issue on 1304. The project is topdown.

http://uploaded.net/file/222t1klz
Lummox JR resolved issue with message:
A layering problem was introduced in version 509.1304 while trying to improve drawing speed for projects with large views.