Had a quick question about icon_size. Is it possible to make the mobs 32x64 and keep the world.icon_size at default of 32? I want to place tiles at a 32x32 size.
Thank you in advance,
-Draco
Jan 28 2012, 5:06 pm
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Yes. You can set up bounding boxes via bound_width, bound_height, bound_x, and bound_y to make the mobs completely dense.
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I dont know if that helps me here. I ma trying to place 32x32 tiles on a map but since world.icon_size =32x64 it is not possible. I want to keep mob size as 32x64 but keep world size as 32x32.
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world/icon_size = 32 // Or don't set it at all since it defaults to 32. |
Oooh I see, thank you for the help. I was confused as to what you meant. Been awhile since i have been scripting on here so all these vars are new to me.
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