Poke Wisteria Online RP

by Inutaishos
Wisteria is a Roleplay Driven Online game that happens 30 years before Red's adventure, be part of the creation of the Pokemon League and change the story and the world as we know! Check alot of creative mechanics and follow the game development
ID:2621614
 


Workers are spreading news around as they finally re-inaugurate the Cerulean Bridge; however, the constant human-activity in the wild due to the huge amount of pokémon trainers since the begining of the league project have been changing the wild pokémon behaviors...
Some are getting more agressive, others are migrating!
Alot of things are changing as someone had a strange dream with a divine figure after having an accident in a forest! Phew! are you ready to keep up with our fast progression?
Its hard to think that our first alpha was just 2 months ago, and we only had the Island and pokemon battles! haha; here goes the change log of 1.4 alpha!

Know more at the upcoming update:

- Cerulean zone;
- Cerulean Hospital jobs;
- Cerulean PowerPlant jobs;
- New Perk: Nurse, (second tier for breeders), after enough rp and working at the hospital you can unlock this;
- Nurse Active-Action: First Aids heals a pokemon/human that have health under 50, up to 50. (Don't work at KOd Pokémon nor during Battles, but will help a KOd human to get up) (perk actions are used by clicking the perk)
- Changed Spawn-Zone levels around our world, now we have some dangerous areas! Beware!
- Nerfed Catch-Rate for strong people;
- 20% run away chance if a pokemon break out of pokeballs;
- Added a new type of doors that responds to TrialIDs;
- Added Veridian Gutters; (requires trialid aka "knowledge" about it to enter, yes this involves criminals)
- Added a setting to TrialDoors that incase its a secret place, "watching" someone enter it (being close enough) gets you the secret;
- Added another Safe-Zone: Veridian forest's Hut (You can use it to recover);
- Added the Limbo;
- 50% of wild pokémons can be "Dangerous"
- Trainers can now get Knocked Out and Finished; (incase you are afk killed, non rp killed etc feel free to ask an admin, make sure to print screenshots.)
- After being defeated, you will be in the limbo in a between-life-death state, where you can define if your char will survive in a hospital, nearest safezone or will accept the death;
- Surviving the limbo will give your pokémon a status penality, and have 5% chance of losing a pokemon-ball during the rescue;
- Surviving the limbo will injure your pokémon team 20% of deatrisk.
- Only Hospitals and Nurses can recover death-risks;
- Getting a pokémon knocked out in a player battle will raise its deathrisk slightly;
- Deathrisk higher then 90% wont recover without proper treatment.
- First aid (from nurses) can recover deathrisk under 50%, higher then that, only hospital;
- Deathrisk still doesnt kill trained pokemons, but will, so all of this is to check its difficulty etc. so keep your eyes at the deathrisks of your pokemons and dont push them too hard!
- Accepting a Player Death will let you create a new character with:
1- Same Total RPP
2- Your first slot's Pokemon will be sent to the new chars Pallet farm
3- Adds a Count of TRPP to each char, that will be in future used to unlock different perks, for example: 200 + TRPP in 3 chars (each) to unlock Y perk;
- Fixed a bug with pokemons not escaping to other grasstypes;
- Fixed a bug with friendship/madness pokémon not evolving properly;
- Fixed a bug with Human Sing;
- Fixed more problems related to ThunderShock (hopefully its fine/safe now)
- Added a new Item: Potion (heals way more hp)
- Added a new Item: Lighting Kits (light up ur human lightly)
- Fixed more bugs related to Exp-Shares;
- Anti multikeys;
- Keep in mind admins can only revive you if you remain waiting on the limbo, so if you are NON RP killed someway, you can get revived only if you wait, and the killer will default receive BWs
-Fixed a problem with leaving Cerulean Hospital diagonally bugging you.
-Removed the blocking hole in the safe-path to Cerulean/Power Plant;
-2 Star Patreons + dont need admins to upload icons, however are under the same rules of everyone, see #custom-icons ;
QoL:
-Human's don't take damage at first turn of battles now.
-Now when attacked at wild, you will be able to choose wich pokémon to sendout, since you wont take damage at first turn;
-Run-Away verb changed to don't be abusable due to these new changes;
-2 Stars earns free ferry access, and wont need tickets to get into the boats;





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Previous Alpha Patches:

-Changed Capsule Tax from 20% to 10%
-fix on evolve, forgot to remove the previous mod when adjusting to the new mod, caused a huge problem there haha
-An sploitable bugfixed on the farms
-fixed a bug with factory items displaying large
-fixed a bug with criminal steal job wasnt giving money
-some pokemons were missing their dex image
-removed paras from dragon egg group
- Refixed some of previous bugfixes
- Pokedex camera button is now a pokedex close button, this also prevents people abusing pokedex to get through dark caves.
- Pokedex damn troll eevee is gone from cameras
- Farms to be properly fixed required me to remake a few things on how the action bars worked;
- our Save system was saving datas they should save, but shouldnt save yet, such as egg groups, so, our previous changes on egg groups didnt apply
-New second Tier Perks for trainers: Best Friend, Type Specialist;
-Best Friend can be obtained by raising a pokémon friendship at 100% relationship while having newbie trainer and reached the RP spected req;
-Best Friend allows your best friend pokémon to raise another bar of relationship, reaching 200%, bonus is given to that specific pokémon only; (similar to ash/pikachu)
-Type Specialist can be obtained by having a team of atleast 3 pokemon, and the entire team having the same type; and using study while having newbie trainer and reaching the rp req.
-Type Specialist gains +50% bonus while using pokémons of his specialization, however they get a 50% debuff incase they use unmatching types;
-Added Coutner Parting Perks, Best friend and Ace Trainer are counterparts and can't be obtained in the same char; Best Friend is also counterparts of Newbie Criminals;
- Parasect had a "Grass/Parasect" type, heeh, fixed;
- Beyleaf had no type;
- Forgot to remove some debug messages;
- Added Trial Keys;
- There was a bug with pokémon spawning with previous battle effects;
- Fixed another bug related to spawned pokémon learn moves database;
-Move learning had some bugs during evolutions;
-A small change on Balls Swapper
-another roll of bugfixes on typings;
-Changed the way Score is handled;
-Relationship interaction won't spend Score, and instead will be useable during said score is active, its easier for new players to understand this way;
-Nerfed the amount of relationship gained per interaction, to fit a balance in the changes on scores;
-Fixed a serie of bugs related to skill learning;
-Fixed evolution stones;
-Another roll of fixes on move learning;
-Some safety checks and systems to avoid farm rollbacks at crashes;
-Adjusted some -not effective- type calculations;
-Added a Inu-Only verb to create pokémons, this might be needed and only I am going to have this verb (temporary aswell cuz I might remove it if its not needed anymore); didnt want to create such command to avoid any possible abuse, but for safety rn, it was necessary;
-Added Leaf Stone
-Added Forest Mines;
-Added new specials evolutions related to humor/friendship at daytimes;
-Added Bellboyant
-Added Leafeon
-Added Umbreon (max mad humor lvl up at night)
-Added Espeon (max friend humor lvl up at morning)
-Added Snarl and Magical Leaf;
-Changed Pichu evolution reqs
-Added Forget-EA (a tea that will make your pokémon forget and reroll their moves)
-Added Crobat
-Added Chinchou
-Added Lanturn
-Removed Fossils from Egg-Groups
-Added new Class Musician (reqs Newie Breeder and get the class from Musician Master)
-Added new Rank Music Master;
-Added new human skill Sing (raises friendship efficiently, and in area, being able to use it on multiple pokemons at the same time)
-Fixed a bug on spawns (and due to the expansion on the map we are resetting the wild spawns)
-Fixed a bug where you could fight near mother oak (ffs guys)
-Improved significantly the servers efficiency;
-Improved the way interactions with the world were handled;
-Added Acrobatics;
-Added Cross Poison; (for those counting we have 285 moves!)
-Punch can be learnable at gym;
-Kick can be learnable at gym;
-Musicians learn human sing from studying (I had forgotten this one)
-Fixed a problem with moveset erasing at pokemon pooling;
-Fixed the cause of farm corruptions;
-Fixed a bug with Ace trainer reqs;
-Added Forget-ea to capsule shops
oof