ID:272965
Jul 6 2009, 5:31 pm
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i was wondering if anyone could tell me how to keep a mob moving for a set number of tiles after the player has let go of the arrow key?
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Jul 6 2009, 7:22 pm
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What I'd do is use a while() proc after the mob has let go of the arrow keys to see how much steps they've taken. If said steps aren't at zero, make them take a step in their direction. If implemented right, when said var equals 0 they should stop stepping.
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In response to Demon_F0rce
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well thank you for the help while i experiment could you tell me where i could find an Example for that?
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