ID:2817191
 
Is there a way to make it so players can't move interface windows around? A way to lock them in place? Without fusing/placing them over the main screen/map.

Thanks.

Assuming you’re talking about the DMF file.

You can create whatever interface elements you want using a child pane (I believe that’s the name for it). Create a pane window and then set the id of the child to the pane which is where you’ll put all of your fun stuff, then simply show/hide that child element.
That's perfect, thank you. It's a shame we can't set the alpha of a tab element, or make the tab element inherit the child's alpha values.

I've been trying to create a transparent chat menu but the only one I could make was one set as a separate window that could be moved around.