ID:2826699
 
Not a bug
BYOND Version:514
Operating System:Windows 10 Home 64-bit
Web Browser:Chrome 105.0.0.0
Applies to:Dream Seeker
Status: Not a bug

This is not a bug. It may be an incorrect use of syntax or a limitation in the software. For further discussion on the matter, please consult the BYOND forums.
Objects with icons considerably larger than the default tile size -- in my case, 32x32 -- disappear from view even when the large object should still be visible.

You can message me in the BYOND Discord, my name is Suzu -- or you can page this key over the BYOND pager -- and I'll send you my game to easily see the problem in action.
Have you tried SEE_PIXELS via mob.sight?
That and also make sure the objects in question do not have the TILE_BOUND appearance flag.
In response to Kozuma3
Kozuma3 wrote:
Have you tried SEE_PIXELS via mob.sight?

Tried; no cigar.
In response to Exxion
Exxion wrote:
That and also make sure the objects in question do not have the TILE_BOUND appearance flag.

This was the issue... explains why the problem seemed to reappear out of nowhere.

Thank y'all both!
Lummox JR resolved issue (Not a bug)
I am seeing this problem even without `Tile_Bound`

example src: https://easyupload.io/930a5h

i suspect its the transform but could be wrong