I've always loved mechs, monsters, transforming , and big visual abilities. So its a dream of mine to have the opportunity to design my own project.
Theres organic confrontation and RP set up amongst peers/party, You get rewarded for socializing , and there is a hierachy of rankings with meaning and tools behind those rankings
I have a extremely in depth economy system so PVPers won't dominate the wold. Which consist of city population building, In game player created 'digital' stock market, Money laundering (fake money 'Fenyro'), even inflation checks / balances.
I love hands on minigames and actions being rewarding, which is how I treated proffessions: Cook, Blacksmith, Mechanic and medic. Along with Specilizations: Fighter, Merchant, Mentor.
There is actually a Religion system of a Technology vs Humans ideal, both with their own skill trees, ranking, voting, and minigames / vast gameplay loop.
I feel like games played it so safe when it comes to events. So I feel we went up and beyond with a 'Fifty' Tournament, a constant rotating sashes players fight for if they see others X sash. A battle royale with no player limit Golem control event. Fight club, where you sign up to a daily event and can bet on fighters . And my favorite , a drop in drop out 24/7 PVP event of protecting your village traveling cargo, or stealing from other villages.
My 2nd favorite content of the game is the War machines. I want fighting and war to be chaotic and dynamic. So depending on the fight / arena, players will be using Technological Calvary, Tanks, and Tech suits / Augments , all with their own skill trees and content behind them.
And for my Solo players dont; be discouraged by all this icky gross cooperation with players. I learned early to provide content for the solo player. Their gameplay loop having to do with Mercenary and blackmarket involvement, and general single effort terrorism to the flow of the game to keep the villages guessing.
And all you've seen is just pre launch. Once we get the game out I want to really dive into more content and building on the foundation we have now. And listen to what other players suggestions are for the future.
Steam page: https://store.steampowered.com/app/2184210/ Conflict_RPG/?beta=0
Keep up with things at the discord: https://discord.gg/WsT9BvWHgR
Release planned for 11/5 , 6PM EST