ID:2844473
 
Resolved
Closing popup browser windows with the "window" parameter in browse() could accidentally also close the default browser control in the skin.
BYOND Version:515.1597
Operating System:Windows 10 Pro 64-bit
Web Browser:Chrome 108.0.0.0
Applies to:Dream Seeker
Status: Resolved (515.1598)

This issue has been resolved.
Descriptive Problem Summary:
When the code user << browse(null, "window=something") happens
the window in the DMF of the dreamseeker closes.
Numbered Steps to Reproduce Problem:
All i have to do is to call user << browse(null, "window=something")
Code Snippet (if applicable) to Reproduce Problem:
user << browse(null, "window=something")


Expected Results:
Closing just the "something" window instead of the game's HUD
Actual Results:
It closes both the "something" window and the game HUD
Does the problem occur:
Every time

When does the problem NOT occur?
It does not occur when i'm on 514
Did the problem NOT occur in any earlier versions? If so, what was the last version that worked? (Visit http://www.byond.com/download/build to download old versions for testing.)
Yes

(Before user << browse(null, "window=something") is called)
https://cdn.discordapp.com/attachments/725458744711839873/ 1057827323354820678/image.png

(After)
https://cdn.discordapp.com/attachments/725458744711839873/ 1057827354879209482/image.png

References to the window
https://cdn.discordapp.com/attachments/725458744711839873/ 1057827545048944640/image.png
I've moved this to Beta Bugs because it's a 515-only issue and 515 is still in beta. But that being the case, I need more information. The version number above needs to be edited to include the full version including the build number. I'll also need some kind of test case project to reproduce this just to be sure we're on the same page.
Lummox JR resolved issue with message:
Closing popup browser windows with the "window" parameter in browse() could accidentally also close the default browser control in the skin.