Descriptive Problem Summary:
I ran into a bug I've been unable to reproduce today. This bug is not a formal report, so much as a heads up to others who might run into it to collect information to see if a way to reproduce it can be found.
I had a situation where I was rewriting the structure of an object from: /obj/tree to /obj/harvest_node/tree. I got to the point where I was ready to fold the behavior into the new type structure, and that caused the map editor error to ping I had an unknown type. I replaced the type with /obj/harvest_node/tree, but when the map editor opened, none of the turfs were rendering anymore. They showed correctly in the object tree, but wouldn't show on the map. Recompiling, clean compiling didn't fix this. I had to shut down dream maker, and reopen it.
I am not able to reproduce. Attempts to cause it deliberately are resulting the map editor, counterintuitively performing as expected. Yay.
ID:2847626
Jan 12 2023, 9:58 pm
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