When attempting to generate variants from icon_states, nothing will happen unless either of the two conditions are met:
1. icon_state must be defined in a datum, and match an icon_state in the icon.
2. A nameless state must be created in the icon.
Numbered Steps to Reproduce Problem:
Code Snippet (if applicable) to Reproduce Problem:
turf
inside
icon='inside.dmi'
normal
dense
density = 1
Expected Results:
Variants to be generated from provided icon parent in child element
Actual Results:
Nothing happens unless a condition above is met.
Video: 00:15 seconds
https://cdn.discordapp.com/attachments/947288789812936726/ 1294900661850214530/2024-10-13_01-49-38.mp4?ex=670cb1b7&is=6 70b6037&hm=3a0e2ffa83693432baf31cb56e9b3ca0489caac9614677891 9a410931f16cb39&
:00 - :03 Attempt to generate variants without either of the two conditions met.
:04 - :10 Create nameless state in icon, and update map.
:11 - :15 Generate variants with condition 2 met from above.