Action RPG Framework

by Forum_account
Action RPG Framework
A framework for developing action RPGs.
ID:825582
 
I know i am posting 2much and asking too much things but i just want to know my first log in screen works fine but when character is moved to some other place like character Creations, the camera moves to left around 24 pixel is there anything i could do.
I think there's something in the sample game that shifts the camera to center the screen but that shouldn't be affecting your project. If you need to shift the screen you can change the camera's pixel_x var:

mob/temporary/Login()
camera.pixel_x += 24
It's fine now since making game with projectiles and pixel movement don't mix very well I decided to make it tiled based movements
In response to Lord Kakarot
Lord Kakarot wrote:
making game with projectiles and pixel movement don't mix very well

What makes you say that? I haven't had any problems with it.
its just byond uses 32 pixel(1 tile) so when making beams which was suppose to hit player body(in middle) hits either their head and when trying to align that it moves player to full tile so i will still use the good work you have done in this library but just not pixel movement in my current project.