Setting a mobs parent type to a mob crashes
Numbered Steps to Reproduce Problem:
Code Snippet (if applicable) to Reproduce Problem:
mob
parent_type = /mob
Expected Results:
Actual Results:
Does the problem occur:
Every time? Or how often?
In other games?
In other user accounts?
On other computers?
When does the problem NOT occur?
Did the problem NOT occur in any earlier versions? If so, what was the last version that worked? (Visit http://www.byond.com/download/build to download old versions for testing.)
Workarounds:
Well its all good an well if you use parent_type how you should. I had a brain fart and typed mob instead of admin =( poof!