OutsideArea

by Shadowdarke
Two ways to do day/night cycles, simple weather displays, and a demonstration how to change a turf from one area to another.
ID:91668
 
Outside Area Demo demonstrates how to implement day/night cycles two ways, with overlays or with the luminosity variable. This demo also shows how to change a turf from one area to another.

The area overlay day/night cycle is much faster than turf overlay day/night systems, accomplishing the same effect with a couple lines of code and no lag producing loops. I’ve tested it with maps as large as 500x500x5 with no lag at all.

Version 1 includes a simple weather display system. Also, the overlay daycycle() has been modified to allow other area overlays to persist when it changes to day or night.
Thank you very much, this is helpful and very impressive!