Inifinite Loops causes client's DS to crash upon Login
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BYOND Version: | 471 |
Operating System: | Windows 7 Home Basic 64-bit |
Web Browser: | Chrome 5.0.375.99 |
Applies to: | Dream Seeker |
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Status: |
Unverified
Thus far we've been unable to verify or reproduce this bug. Or, it has been observed but it cannot be triggered with a reliable test case. You can help us out by editing your report or adding a comment with more information.
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Anytime I have something like this in a game people's clients crash when they try to login:
mob/proc/Example() set background = 1 sleep(-1) while(1) sleep(-1) [code...] sleep(1)//I have it on sleep(3) instead of sleep(1) in my game to try get around the crashing. //It helps but doesn't fix the problem.
I also try putting sleep(-1) everywhere to try and fix it. I still have problems with it.
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