Shinobi Open Source

by Spunky_Girl
Official hub of the open source running project I have going. [More]

Currently Unavailable

Version v0.1.0-004
Date added: Dec 18 2017
Last updated: Jun 13 2018
Last played: Nov 23 2020
9 fans

[Extras] [Bonus features]

Waiting List

Only Windows users can play this game. If you have an emulator, you can join the waiting list to be informed when a new server is ready to play.

[Login to join waiting list]

Forum: Shinobi Open Source Forums
GNU GPL 3.0: license
Download: here

I think it's time BYOND realizes it's downfalls as a community and how greedy it is for hoarding its resources - primarily pixel art. I'm a pretty big supporter of Open Source, and have yet to see this concept take root on BYOND where many games are doing it. I sort of implemented this concept a long time ago in one of my past projects (from 2009 I think?) where I allowed my player-base to donate code/icons to add to the content of the game they enjoyed playing. And they greatly appreciated it. Now, I want to implement this even further by being more open about it to the public.

Yes, this game has a very specific theme, since it's something I am very familiar with, and already have a lot of pixel art for (I am not a pixel artist whatsoever, and like I stated earlier, they like to hoard their work and want absurd amounts of payment for it). AT NO POINT WILL P-BAGS BE INCORPORATED. I HATE THAT CRAP WITH A PASSION. It's too damn easy to add experience gain via skill-usage and questing to even consider p-bags as a viable method of experience-gain. Get that filth out of your mind right now.

Most of the pixel art in this project I have put together from multitudes of different sources I've happened upon and probably edited/updated to fit into the project. Some of the pixel art was donated to me to use in one of my past projects. And a few individual icons here and there, I had personally created.

All of the code, I have written myself so far, with the exclusion being anything within the "Other Sources" folder, which contains things like DMI Fonts Plus by Lummox JR and F_damage by Flick. No, there's little to no comments right now.

I will keep a changelog of the official releases within the project, as this isn't just a small demo or library. A lot can change from build to build and version to version.

This game and its source are subject to the GNU General Public License 3.0.
Copyright (C) 2017 Spunky_Girl


Genesismagician: (Jan 12 2018, 2:30 pm)
In case you missed the memo... 99% of byond is open source since there's only what... A dozen or two "original" games anymore... A vast majority of byond games are ripped sources no matter how you look at it. Weather it's stolen or given up by the original programmer, the fact is... Almost all of byond is open source and you can't really use SS13 as a good example of this. Sure it's open source, but so what? Even Tom admitted that it's nothing short of a miracle that source even compiles to begin with and after seeing it myself... I'm highly inclined to agree...


Anyways... Thanks for the release Spunky_Girl. Kudos on actually doing something for the community instead of just slamming everything like everyone else does.
Spunky_Girl: (Jan 4 2018, 8:03 am)
Since this is seemingly turning into more of a personal attack, I'm going to ask that you take your personal complaints to a more personal medium (such as the BYOND pager). This thread isn't intended for conversations to happen; just for passing out information about the project.

I do appreciate your initial post inquiring about another game that you're obviously passionate about.
BLazerules: (Jan 3 2018, 11:04 pm)
Its website
Their website
Implying SS13 is a single entity ruled by a singular group or person. If it was it would be Exadv1. Who hasn't been involved with SS13 for years upon years.

What they mean by community developed is that its open source and the community makes features for it. This has been the case since what, 2006? With the majority of servers being 100% open source using AGPL 3.0. I am honestly not sure how you missed that but I guess your research didn't really go all that deep beyond some website that doesn't accurately represent what is going. You'd have honestly seen this if you did digging beyond googling SS13 and pressing on the first link. Even googling "Space Station 13 Source" links you to the TG branches source code.

Not to mention shouldn't be taken at face value since there is no real "main" server or anyone that speaks for everyone. Hence why saying "their website" is 100% wrong since well... who owns SS13? The answer is nobody (Exadv1 hasn't cared since 2006 or something). Who represents SS13? Nobody. Each server represents itself so it is just impossible to look at a website and claim it is "SS13's" because there is just no such thing. Thought this was common knowledge but I guess the BYOND community doesn't really care to look into SS13 for whatever reason.

Really confusing since the #1 thing anyone playing SS13 knows is that the majority of servers are Open Source. And some servers may as well be different games entirely. Its basically the reason the game is as popular and well developed as it is.
Spunky_Girl: (Jan 3 2018, 8:40 pm)
I simply read what their website says. So unless community development took on another meaning, I'm going to go by what they call themselves.
BLazerules: (Jan 3 2018, 8:20 pm)
That doesn't change the fact that it is open source though. Or do open source games not count u less they fit some weird criteria?