In Captive you take on the role of a simple traveler who, unfortunately, angered a sorcerer whom in his rage banished you to a dungeon with no clear escape in sight.
I originally made this game for the Game in A Week contest hosted by OasisCircle, but after some time, and consideration I realized that this game could be bigger and better than I originally expected.
So with that in mind, I decided to halt development indefinitely until I have the time and interest to design the game properly. The current version available is not a very good demonstration of what the game is like, it is an outdated model from before any experimenting I did after the contest.
Please do not judge the game by the version available. This hub will be updated with new information as soon as development on Captive resumes.