Hm. I could of sworn I had made WASD allowed as alternative movement keys, but I just glanced at the interface macros to find I didn't. I think that'd of helped make the control scheme decent at least, so I'm disappointed that I forgot to do that.
I was completely new to pixel movement when creating this, and still have more to learn with it so those are some unfortunate issues I definitely want to put time into now that the rush is over. I didn't even think about diagonal movement, though, because it's not something I've ever really used on BYOND. I'm noticing more and more people get into it lately, though.
I also should of mentioned more of the bugs I was already aware of, but that bit about the extra inventory slot is definitely new to me so it's good that you mentioned that.
Thanks a lot for all of your feedback. I do plan to clean and polish things up more before I get into additional content, so hopefully a lot of this can be ironed out.
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There are many ways to address that issue but, I think the locs var will at least get you started on the right path
good luck :)