D4RK3 54B3R

Joined: Aug 8 2003

BYOND's Man of Action

Shoutbox

Xorbah
May 10 2013, 11:10 am
I swear to christ, you better finish Research Facility : Chiron.
Masterdarwin88
Oct 24 2011, 10:21 am
Avainer1 wrote:
I like pandas too, ma'am.

Avainer1
Oct 20 2011, 12:09 am
I like pandas too, ma'am.
Vai God69
Jul 24 2011, 11:34 pm
hey wondering if you would consider working for me..paid..
Shax
Jul 6 2011, 7:58 pm
You have some of the best shooting action games on Byond. +1 Cool points

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Posts Posts and comments
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Replies
Date
Location
 
Thanks for hosting the event F0lak! It's been many years since I've developed anything in BYOND, but coming back for a …
18
 
Hub for my Entry, Carrot Knight Source code for my entry Themes: Escape, Royalty, Vegetable.
18
 
I'm loving the lighting in Ter13's project.
12
 
Gooseheaded wrote: > 1) I love themes. People are just being whiny and uncreative. Taking out themes removes a lot of …
63
 
I think your gas particles look a little too bland. They lack character, and they don't feel like they are dispersing …
7006
1
 
Airjoe wrote: > My favorite part of every game engine is when I have to request the ability to easily distribute my …
16
 
Does this have to be developed on BYOND?
29
 
http://files.byondhome.com/ D4RK354B3R/lodewars.zip I've had them on my BYOND files for a long while. You can't host the …
23
 
This is really fascinating. I was briefly involved with Centration back in 2005? 2006? it's been a longass time This …
3
15
 
I had an idea where flicking pieces could be used as a mechanic for army combat, but my desktop's power supply …
14
 
This is a feature that had been requested many years ago. I figured now is a good time to resuggest it, now that filter …
0
 
layer and plane
2
 
I'm probably going to be doing my mgiad on the 12th of august
58
 
SSX, give us some potential dates for this thing. Also, I don't think you should get your themes 3 hours ahead of the …
10
Wait why is it relative to (0, 1) and not (1, 0)?
2
 
Lummox JR wrote: > I still need a good syntax/format for filters. I've been stumped. Okay. Is there an ongoing forum …
11
 
Multiple public classes in the same file in Java trips me out. feels wrong.
5
 
That beautiful chicken alone has convinced me to put chickens into my own game.
3
 
Are you in software rendering mode? Your client is not showing the effects of blend_multiply. Additionally, I don't see …
2
 
Oleic wrote: > Not to knock your work, but how will these images be useful for 2D BYOND games? I've used a lot of …
218
 
There are also other fun things you can do with drawing arbitrary triangles:
2
7
 
When you say video card oddities, do you mean the sort that I reported here a while ago?
10
 
whoo! I'm a little sad that I didn't have enough time to draw animations for my game, because I had designed that …
7
 
I agree. Higoten should put in a handful of his own themes to supplement the community ones. :)
43
 
Happy BYONDiversary Lummox! :D I'm excited for what the future holds in store for our community, and our progress is …
12
 
SOMEONE'S HOSTING A GIAD IN OCTOBER?! :D
24
9
3
 
Generally the webclient performs far worse than the dream seeker does. The webclient also has some iffy compatibility …
3
 
Somehow I feel like this thread was derailed because PIF had a TIL moment and needed an excuse to share. Back to the …
12
30
 
If you're using animate, then that's definitely the source of your jitter. IDK about the stray lines tho.
25
 
Bumping this again. I would really like to see 200% zoom for the map editor in Dream Maker.
60
Do the hitboxes of the earth wall change to match the degradation of the barrier? The very last frame before it is …
11
 
Oh. The projection of a 3d point onto a 2d plane is done by multiplying a 4x4 matrix with a 4d vector for the point, [x …
11
 
bamp for muh particles
17
 
It's actually significantly worse if you have a much smaller tile size than your item icons. My project looks pretty …
16
2
 
It might be based on number of total plays? Decadence is up there, #9, but hasn't been played in forever.
20
 
So for shit like this overlays -= image.appearance if(image.icon != normalMap) image.icon = normalMap if(image.color != …
20
 
My first thought was to implement a really crude Kinematics solver. So the first car moves forward by however much, and …
12
 
Would rather have elliptical bounds with axes provided by bound_width and bound_height. Then you can set square …
12
9
 
What do you mean by mutable appearances? Does this mean that appearance datatypes are no longer black boxes that we …
14
1
 
Bamp. I figured bumping here would be better than creating a new feature request post; even though the application here …
10
 
Am I the only one who was sad that 510.1337 was just another release with nothing special
3
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