Joined: May 22 2004

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Creator of Hazordhu


May 18 2021, 7:56 am
Could I get a large fry with a coke?
May 15 2013, 3:55 pm
Hey, I just wanted to say that I love HAZ2, and was wondering if you could help me out. For some reason, all my other friends can connect fine, but I can't connect at all. Did I get banned for something? Please get back to me.
Feb 10 2013, 11:13 am
I need to get in contact with you somehow. I lost one of my sources that you worked on with me, and I'm curious if you by chance still have it. Page me or something when you get the chance.
Oct 13 2012, 4:36 am
FOlak i can talk to you please in page
Oct 12 2012, 3:43 am
All right, just thought I'd wait till I had your permission or whatever lol. Cuz I respect your work and all. But the question is, when do you plan to publish your SG game? I know you probably got bugs to deal with after some update to HazII, I mean I posted about the Canteen issue so that's one bug, but the reason why I'm asking is because I've always liked your SG game, I always preferred it over SGO, even long before Angey quit and Kells stepped in ruining it even more.

In my opinion, while comparing your game to SGO,

1. Your rings are 100x better.
2. Your NPCs are 100x better.
3. I don't remember using the gate much in your game, so I can't rate it much, but I'm sure its better than SGOs.
4. Your ships, compared to the ships Master put in and the ships they continued to use, as well as the ships in the Rips, your ships are 100x better than all of them. Yeah, sure they were a work in progress but they were quite literally BETTER. I mean, you hit gold with those ships, Master or anyone else couldn't grasp it right.
5. The Capture system are 100x better, despite the fact that SGO could never get theirs in.
6. Icons and Mobs are 100x better.

Point is, F0lak, if your SG game and SGO were up, the hubs, hosted, and such. I'd choose yours everyday, any day, all the time, over SGO. And being that SGO and ToP are no longer up, nor can I find ToP's forums anymore, I believe your SG game would struck gold on players being as how better it is. And no, I would never call your game a Rip, that be stupid because it ain't one. Which is why I like it even more than SGO.

I'll keep going if I have to to convince you of how great your SG game is, man, :P

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F0lak's Favorite Games

Use a pick-ax and bombs to dig tunnels and build scaffolding to traverse the caves. Be careful, you'll never know what ...
by IainPeregrine | Sep 18 2010
A fast paced, casual, multi player action game with a little RPG touch
by Calus CoRPS | Dec 19 2008
Tags: maze
So you think you can draw?
by Xooxer | Sep 7 2006
Tags: chat
Still the greatest chat program on BYOND!
by Magicbeast20 | Dec 18 2020
Fall behind and become a victim; or escape and live to tell the tale of Crypthead.
by Fantasie Productions | Jan 19 2010
A multiplayer RPG based on my novel in the making ,"Fantasie"
by Calus CoRPS | Jan 15 2010
Tags: casual, isometric
Isometric sandbox building game, where the player creates and destroys various blocks.
Explore a vast open world full of dangers and wonders
by Silk Games | Apr 16 2009
A unique MORPG inspired by the gameplay of classic console RPGs
by F0lak | Sep 30 2010
Become a member of an elite team of ninja in this addictive ninjatastic adventure!
by Forum_account | Feb 29 2012
A playable demo created with the Pixel Movement library.
by F0lak | Jan 19 2010
Fight as a Clone Trooper to save the galaxy from the Seperatists!
Fight as a Clone Trooper to save the galaxy from the Seperatists, in space!
by Oasiscircle | Feb 20 2011
Tags: action, casual, pvp, tanks
Battle against your friends in vector-based battlefields!
by Crazah | Jul 28 2020
A roleplaying game set in an alternate Earth

F0lak's Favorite Resources

by Forum_account | Nov 14 2011
Tags: hud
An easy way to manage screen objects.
by Lummox JR | Dec 7 2008
Tags: art, icons
A library for manipulating icons and colors
by F0lak | Jul 21 2010
Tags: isometric
A small demo of a few things BYOND Isometrics are capable of.
by Kaiochao | Aug 30 2018
A collection of useful code files.
by Forum_account | Dec 1 2011
Tags: macros
A library for handling keyboard input.
by Kaiochao | Jul 2 2017
Tags: mouse
Track the state of the mouse buttons.
by Forum_account | Aug 25 2011
Tags: mouse
Provides a way to get pixel-precise mouse coordinates.
by Kaiochao | Jul 2 2017
Tags: mouse
Get the position of the mouse in the screen or the world.
by Forum_account | Jan 27 2012
Tags: overlays
An easy way to manage and manipulate overlays.