Jmurph

Joined: Oct 9 1999

James Murphy

Shoutbox

Joemian
Dec 12 2015, 8:07 pm
Add me on skype at Joemian.alexis

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I haven't poked around it to much, but how difficult would it be to port the ActionRPGFramework features over to …
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In mob.action I have the following: action() if(!client) return if(steering) var/a = 0 if(client.keys[controls.left]) a …
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A basic saving/loading system with a menu to select characters would probably be generally useful.
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32x32, 16 colors Trying to make a cute baby dragon platformer sprite. EDIT: In red in case the palette was too …
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I was brainstorming and idea for what I thought might be a fun game. Basically, you have an unexplored sector in space …
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I am trying to wrap my ahead around how to implement a Perlin noise function for a random map. Let's say I have a 2 …
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Was playing around with Forum Account's excellent sidescroller library and decided I needed a proper player sprite …
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http://spelunkyworld.com/ Try it. It's fun. Basically it's a low res pixel based platformer that uses randomly spawning …
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Playing around with a new approach, I shortened the stride and the overall dimensions. I hope he doesn't look like a …
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After some criticism of the walking animation, I did some tweaking with a 6 frame cycle. I think it looks a bit …
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Hulio G has been working on the sprite animations for me, and I think the results speak for themselves. Behold! I give …
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Well, since my last topic on Inventory display didn't go anywhere, let's get some thoughts on craft systems. Generally …
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In most RPGs, the inventory system looks more like Baldur's Gate or Diablo and less like a vertical list. Since skins …
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Here is an indoor test shot with pants, shirt and a knife equipped. The counter has been clicked and it's name is …
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To go along with my isometric man. Hopefully, this reads female, even though all I've really done is lighten some of …
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A WIP of my isometric man. I am trying to make some original graphics, but animating isometric figures is tough! I …
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Looking for comments and critiques. I am working on a walking animation for him. Will probably just be a 4 frame as I …
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Just realized it has been *2 years* since my last update. Wow. In the meantime, I have been to Hawaii and Vegas, gotten …
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I have been trying to work on some isometric icons and find them difficult. I wanted a base man and woman to start that …
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In my MUD project I am currently saving all of my rooms to one big text file. This is bad for a number of reasons, but …
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I haven't been active with BYOND in a while thanks to job obligations and a new girlfriend. However, a friend of mine …
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For those of you who enjoy zombie horror, Valve's FPS Left 4 Dead is worth checking out. Basically, you control one of …
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http://www.foxnews.com/ politics/2008/11/29/ obama-nominate-clinton-secretary-state-monday/ …
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So, there are a few BYOND roguelikes and a few non-BYOND multi-player roguelikes, bit no multi-player BYOND roguelikes …
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Myth has been down a while and no updates because real life has me tied up. Work is pretty insane right now. We just …
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Play this game. Now! http://www.kongregate.com/ games/garin/ monsters-den-book-of-dread
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The Myth test server was down briefly as the host machine apparently stopped responding. According to the e-mail from …
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Now that the major bugs seem to be squashed, I will be turning back to development. Here are areas that are slated for …
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Fixed: OOC now displays properly. Fixed: Blood can no longer be picked up. Fixed: Doors should now work properly (open, …
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Fixed: Shopkeepers no longer give you all their money when you sell a worthless item (Flick). Fixed: Consumable light …
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I decided to put up a test server so that people could at least try logging in, creating a character, and messing …
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http://www.mmorpg-tycoon.com/ Got this off Raph Koster's site. Apparently it was designed for a game contest. Very …
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Thanks to the helpful responses from AndroidData, Cinnom, Flick, and Volte I have gotten around my ineptitude and Myth …
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Has anybody done this? I have a package purchased but have no idea on where to start....
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Slow between updates thanks to a combination of excessive work and tinkering with another project involving zombies …
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What are some features that BYOND players would like to see in a MUD? How important are things like craft systems, …
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http://pac-txt.com/ Ultra nerdy.
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Fixed: Bug involving wound healing messages. Fixed: Bug in combat where combat would continue after a combatant was …
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I have been thinking about some ways to make combat a little more interesting than just back and forth "Yout attack the …
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I have been toying with some features and how to implement them. So far, I have come up with the following: Resource …
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I figured out that putting your day, night, and general weather routines into the base world event cycle is not a good …
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BYOND is an ambitious project. Trying to make an accessible, yet robust, application designed to help largely …
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Few things are certain in life. Yet one thing that is certain is that game devs often have very different ideas on …
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