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| Currently, "overwriting" a sound (playing a sound on a channel that has a playing sound), will trigger the old sound's …
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| Better runtime message for trying to use new thing() where thing is already an instance. Currently throws Cannot create …
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| It's not particularly a secret that having a shit ton of mouse-opaque atoms on a turf and right clicking it will cause …
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| I'm assuming given how it's presented, that the right click menu ("context menu") is horrifically hard coded into the …
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| We have BLEND_INSET_OVERLAY as a blend mode for datums with appearances. Surely an icon.Blend() equivalent wouldn't be …
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| Basically, tell a client to change the var of an active sound channel's sound over time. I primarily want this so i can …
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| A native proc or even just a variable on the client itself to check if it's a guest or a logged in user would clean up …
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