Lord UlquiorraJoined: Jun 20 2007 Home pageBeen around since September 2nd 06; Programmer,Pixel Artist, Nerd
Zero29
thank you! someone who actually realizes how much of a noob bobbyawesome really is!
Aug 23 2009, 11:44 am
KyoInuzaki93
You play Dofus o.o? *has read your fail quotes*
Aug 20 2009, 1:15 pm
Metamorphman
Hey, how's it going? I see your membership didn't run out. :)
Aug 16 2009, 2:32 am
Lord Ulquiorra
24 hours left.
Jun 18 2009, 4:56 pm |
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Sep 13 2009, 3:47 pm
But I do have a slight problem with the way that it calls the elements. You see, I was wondering if you could make it so that when ever you pressed, say, the W key.... a proc would be called for a skill, for example, usr.Slash() The only way that I can think of it in my mind, is doing like you did with the elements, and have it check through a bunch of values (My game will be including alot of skills) to see if it's equal to "slash", and then calls slash.
Anyways, thanks for reading, I really appreciate it. ^^
-Yurokei
(I know this sounds really formal, but it's an email I sent that apparently didn't make it through. >:P)