A framework for developing action RPGs.
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Fast, simple, abstract 47-state autojoining library
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An advanced text-on-map library for BYOND 4.0
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The DMM Suite provides saving and loading of map files in BYOND's native DMM map format.
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An easy way to add dynamic lighting to your game.
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A sequence of examples that start with simple enemy AI and introduce new features one at a time.
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A library to create an RTS-style "fog of war" effect.
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Automatically enters full screen when logging in, and allows toggling full screen using Escape or F4.
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Pixel movement that navigates through gaps and around corners. Also combines cardinal key presses into diagonal ...
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A helpful set of procs for angular and positional data!
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Windows that appear as a heads-up display, with on-screen text. Perfect for RPGs, games with a story component, and any ...
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Looking for high quality art resources? Use A2J2TIWARI's Icon Pack!
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generates lines, beams or lightning bolts
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An easy way to create multiple instances of a map. Each instance is put on its own z level.
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Learn how to chat over the map, like popular MMORPGs
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Move by holding right-click.
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Use your mouse wheel/pinch to zoom in using animate() instead of editing the interface icon size!
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A pixel movement library for isometric and top-down maps.
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Free little sprite sheet of some furniture.
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Inventory appears as a heads-up display, with the selected item equipped for use. Includes variables for inventory ...
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Anchor HUD boxes to the world coordinates.
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Position screen objects in the map editor.
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See how to use BYOND's multiple HUD feature
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This library gives you the basic movement system of a platformer. You can make an action/platform game in minutes!
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A playable demo of the features from the Sidescroller Challenges.
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Learn how to make HUDs from the team who made them popular on BYOND!
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Add strafing or diagonal movement to your game in just a few clicks!
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Smooth, beautiful tile-based movement. Perfect for classic RPGs. Includes a variable for an alternate speed when holding ...
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Automatically generates edge icons for turfs and places them on the map.
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Used for directional blocking
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A demo of an asteroids-like game
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Generate a cool water effect (32x32)
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Make your own game! No coding required. Just add your own map!
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A simple project to get you started.
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Dec 17 2016, 4:12 pm