Normal Demo

by Taitz
Demo of using run-time normal maps for lighting. [More]
To download this demo for your Linux/Mac installation, enter this on your command line:

DreamDownload byond://Taitz.NormalDemo##version=8

Emulator users, in the BYOND pager go to File | Open Location and enter this URL:

byond://Taitz.NormalDemo##version=8

103 downloads
Version 8
Date added: Jan 25 2023
Last updated: Feb 6 2023
1 fan
Version 8
  • Converted map format to top-down
  • Rewrote the rendering pipeline
  • Changed some turf tiles
  • Added color count limitation per channel
  • Added color shifting
  • Added dithering

Version 7
  • Lights do move

Version 6
  • Fixed normal maps
  • Changed light spawning
  • Lights do not move
  • Adjusted specular light calculation
  • Changed emerald material metallic property to 50%
  • Increased map size for moving around

Version 5
  • Increased light sources to 75%
  • Added specular maps
  • Added metallic maps (brass sphere, emerald block, half cylinder)
  • Added specular lights

Version 4
  • Fixed light mask

Version 3
  • Limited light sources to 50%

Version 2
  • Removed displacement bubbles

Version 1
  • Initial version

Comments

Portrait: (Mar 29 2023, 6:28 am)
Wont allow me to download?