- Programming in general is a thing I struggle with. I believe myself to be fairly competent with DM and have been trying to improve with it over the last year, but when it comes to actually creating a system or such, I basically hit a brick wall. I can never decide on the best way to handle something. This mindset partially comes from some older projects I did that were... complete messes when I got any progress in them. I'd rather do it right the first time than end up with a huge convoluted pile of garbage that I have to fix.
- Motivation is another. When I have an idea and work on it a bit, then stop and start again another day, I always sit back and go "why bother? Who would think this is fun? Would someone pay for this if I wanted to try to make money off of this?" Even with simple ideas that I know for a fact I could create, I always run into motivational problems.
- Teamwork, when looking at it, is something I've never been able to do. All of my projects thus far have been pretty much myself without help. At a point, I go "I wish I had someone to help me", and even attempt to seek help. When I get help though, I honestly don't know what to do with it because I prefer to write everything myself (a faulty reason behind why I don't use libraries, I've never felt comfortable using another's code due to how I like to format mine). Working on a project alone is certainly a motivation killer for me.
I've wrote down on a notepad that sits on my desk that says "FINISH A GAME BY SEPTEMBER 15TH YOU LOON", and every day I look at it. I want to finish a game by September 15th, but I cannot make myself do it. I have no incentive, no drive, but I want to do it. Something is horribly wrong with me.
In other news, I beat Regressia about a week or two ago and I must say it was a very fun ride. Never before have I been so into a game and the mysteries hidden within it. I whole-heartily recommend it to anyone that likes RPGs, etc.