ID:1320001
 
(See the best response by Cubanbling.)
Code:
mob
Login()
world << "Welcome to the game."
client
New()
..()
world << "[src] has logged in."

Del()
..()
world << "[src] has logged out."

turf
floor
icon = 'floor.dmi'
water
icon = 'water.dmi'
mob
icon = 'player.dmi'

mob
verb
say(T as text)
world << "[src] : [T]"
brb()
world << "[usr] brb"
lmao()
world << "[usr] lmao"


so ya i compiled it no errors were found and i have all the necessary icons. Yet when i update and look at the code tree its there but the icons aren't showing. So i clicked the show icons button and all the icons came out gray idk what to do.

Best response
Do the icons.dmi have a state name in them? IF yes, then just define the icon_state in your code or leave it as you have it now and remove the state name in the icon file.
icon state?