Shooter Demoby Forum_account |
To download this demo for your Linux/Mac installation, enter this on your command line:
DreamDownload byond://Forum_account.ShooterDemo##version=2 Emulator users, in the BYOND pager go to File | Open Location and enter this URL:byond://Forum_account.ShooterDemo##version=2 A sample top-down shooter. [More]
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Advertisement Forum_account: (Jun 1 2012, 6:57 am)
That makes sense. The slow_down proc used to only be called for mobs with clients, now its called for all mobs.
Yut Put: (May 31 2012, 6:34 pm)
The workaround for projectiles stopping was to cancel their slow_down() proc.
This demo also has a bug caused by projectiles in the first z level. They will go through walls unless they are on a z level other than 1(at least in Epic) Forum_account: (May 31 2012, 6:30 pm)
I think it was the change to can_bump. Previously dense mobs could pass through each other, now they can't. This demo could probably use a lot of fixing up.
Yut Put: (May 31 2012, 6:08 pm)
Confirmed. Because of changes you made, the projectiles in Epic no longer work either.
FIREking: (May 28 2012, 3:15 pm)
Bullets only go like an inch in front of mobs.
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