pif_XMLHandler

by Popisfizzy
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To download this library for your Linux/Mac installation, enter this on your command line:

DreamDownload byond://Popisfizzy.pif_XMLHandler##version=1

Emulator users, in the BYOND pager go to File | Open Location and enter this URL:

byond://Popisfizzy.pif_XMLHandler##version=1

310 downloads
Version 1.00
Date added: Sep 6 2008
Last updated: Aug 19 2010
2 fans
A self-contained, simple-to-use XML handler. [More]
XML is a human- and computer-readable, mark-up language designed to store information, including designing a hierarchy for that information at arbitrary levels. It stands for "eXtensible Markup Language". To keep it standardized and readable by any program, it has a strict set of rules. XML is general-purpose, and can be used for a variety of specification purposes. This library can be used to handle (i.e. read and write) XML files, for use in games and programs.


For more information, read Wikipedia.




Release Notes:
  • Version 1.0 released September 6, 2008





Thanks goes to Hulio-G for the awesome hub icon.

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Comments

Vermolius: (Aug 22 2010, 4:21 pm)
It seems it doesn't like underscores in node names, for example: <icon_state>1</icon_state> when reading the xml_handler.child.content
Popisfizzy: (Jun 27 2009, 11:33 am)
IainPeregrine wrote:
Is there any reason why the xml_child object couldn't be contained as a subnode of the xml_handler object?

Unless I'm forgetting something about my library, probably not. I'll have to look over the code again and see if it can be added (though there may be a way to flag out of it if I could see it breaking other people's already-existing code).
IainPeregrine: (Jun 26 2009, 10:01 pm)
Is there any reason why the xml_child object couldn't be contained as a subnode of the xml_handler object?

xml_handler/xml_child{
parent_type = /datum
}