by PaperClip Productions
Fight alone or with your friends against a never ending army of infected. Can you survive? [More]
To download this game for your Linux/Mac installation, enter this on your command line:

DreamDownload byond://PaperClipProductions.QE##version=31

Emulator users, in the BYOND pager go to File | Open Location and enter this URL:


Version 31
Date added: Dec 7 2010
Last updated: Sep 23 2019
Last played: Sep 22 2018
238 fans

[Extras] [Bonus features]

Waiting List

Only Windows users can play this game. If you have an emulator, you can join the waiting list to be informed when a new server is ready to play.

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Check out other PaperClip Studios Games
[ Official Website(Unavailable) ] [ Development ]

After a freak accident that caused the mutation of humans, turning them into raging infected. A group of scientists set out to find a cure. They succeded. Now you and your teammates(friends) must protect them from the raging horde as long as you can. Can you survive?

F - Fire
WSAD/Arrows - Movement
Space - Interact
G - Get
C - Switch Primary/Secondary Weapon

Other Information:
Zombie amount doubles each round; so does your gain in cash.
After all the players die your progress is reset.
Zombie Cap: 30.
Click doors to open.
Streaks/Medals/Sprees disabled on Easy Mode.
- Machine parts spawn on Round 2.
- Hell Hounds spawn on Round 3
- Round 5 Infected begin throwing small objects
- Round 7 Hell Hounds only

Subscriber Benefits:
Benefits coming soon!

Singleplayer and multiplayer available.

Made by PaperClip Productions using BYOND engine

Recent Medals

First Blood

Earned by Alexander45654
Nov 17 2020, 4:41 pm

First Blood

Earned by M.AfGhani RF
Jul 11 2020, 8:02 pm


Magicbeast20: (May 5 2016, 8:20 am)
Version 3 is now available to play. Enjoy!
Doniu: (Nov 2 2015, 6:35 am)
Hello, I host this game 24/7.
Fan Doniu Host:

And me here:

Also, this is hub for Doniu Host: (in alpha test, still not even read, but in future it will lunch)

If you got any questions, want something from me - PM :-}
*If somone would like to adversite my hosting - feel free to do it.
** Owner of this game/program, you have done a good job.
Gooseheaded: (Jun 16 2011, 3:12 am)
Very intense and well done, this definitly has a bright future waiting for it.
Mr. Robert: (Jun 9 2011, 1:43 am)
Although the concept is great,
there's still an issue with the game feeling very clunky and finicky.
Movement is still touchy, when tapping once on a directional arrow, the player sometimes moves 2 tiles, instead of the proper 1 tile.
The shooting responds nearly 1/2 the time, which isn't too much of an issue because the undead hordes aren't that scarey to begin with, but being able to shoot properly would be appreciated.
Speaking of shooting, there's still quite a few errors using Shadowdarke's PixelProjectile's lib. Although it's a nice little library, it seems as though it's not properly implemented with safety checks:
runtime error: Cannot read null.dead
proc name: Hit (/obj/sd_px_projectile/Bullet/Hit)
source file: Fire Gun.dm,584
usr: Mr. Robert (/mob/player/client)
src: Bullet (/obj/sd_px_projectile/Bullet)
call stack:
Bullet (/obj/sd_px_projectile/Bullet): Hit(Top (/obj/BodyPart/Top))
Bullet (/obj/sd_px_projectile/Bullet): UpdatePosition()
FirePixelProjectile(Mr. Robert (/mob/player/client), 90, /obj/sd_px_projectile/Bullet (/obj/sd_px_projectile/Bullet))

As for feature requests, I would like to see more work being done on the character animations, more weapons(combat bow, blades, 2 types for each category[assault, sniper, smg, mg, shotgun, pistol, etc]), a possible map-editor/creator, and so forth.
Magicbeast20: (Apr 10 2011, 5:02 am)
Hotshot87 wrote:
how do you use ammo? I pick it up but I cant use it.

Guns have mags, which is usually 2 or 4, and when the gun runs out of ammo they use one of their mags. Once your gun runs out of mags it automatically takes ammo from ammo boxes in your inventory. After the ammo box is empty it disappears.